The fourth LMDDC workshop "EdTech Speed Dating with Games" will take place in the Luxmill building in Esch-Belval on 27 March 2025. (Photo: LMDDC, Midjourney)

The fourth LMDDC workshop "EdTech Speed Dating with Games" will take place in the Luxmill building in Esch-Belval on 27 March 2025. (Photo: LMDDC, Midjourney)

As part of its mission to share knowledge and innovation, the LMDDC is organising its fourth workshop on the impact of gamification on learning on 27 March in the Luxmill building in Belval.

The , an economic interest group created by the Ministries of Research and Higher Education on the one hand, and of National Education, Children and Youth on the other, and LIST, is organising its fourth "EdTech Speed Dating with Games" workshop on 27 March at Belval in the Luxmill building, from 5pm to 9pm.

The concept of these events is to explore the latest advances and technological innovations in EdTech (a contraction of the words "educational" and "technology"). They bring together education professionals, technology enthusiasts and training experts.

The theme of this fourth edition is gamification and its application to learning. Participants will have the opportunity to try out our various solutions developed especially for this workshop; to talk to industry experts such as Virtual Rangers and discover their creative solutions for enhancing learning through games; and finally, to interact with the LMDDC team.

Participation in the workshop is free, but you must register in advance by following .

The full programme is available .